Wednesday, December 05, 2012

Shedding a little light in helping Silverlight Dev's move to Windows RT. "10 Things Silverlight Devs Need to Know about..."

Visual Studio Magazine - 10 Things Silverlight Devs Need to Know About the Windows Runtime

Now that the final versions of Windows 8 and Visual Studio 2012 have shipped, most Silverlight developers are looking at ways to translate their existing skill set to Windows Runtime (WinRT) apps built with XAML. Because you're already familiar with XAML, you need to understand what the Windows Runtime consists of, and how it's different than what you're used to. In this article, I document 10 things I've found while building my first WinRT app using XAML/C#; I hope they'll save you time and energy getting used to this new platform.

1. Fundamental Differences
It's important that you first understand the fundamental differences between Silverlight and WinRT apps. Take a look at Table 1 for a quick comparison of each platform's technology.



2. Application Lifecycle

3. XML and Code Namespaces

4. WebRequest

5. Storage: Files and Isolated Storage

6. Navigation: No More URI

7. Controls

8. Animations

9. Charms

10. Monetization


This is a great article by the one and only Michael Crump. It does an outstanding job of help all you Silverlight dev's make the move to Windows RT.

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