Wednesday, March 05, 2014

Zombie Combat Marksmanship Drills...

Zombie Combat Command - Zombie Combat Marksmanship Drills 1 & 2

Making your team thrive in a Zombie infested combat environment takes a gargantuan effort on all fronts. Logistics, finance, nutrition, medicine, engineering, and even agriculture, just to name a few. However, a team that is not successful in actual combat will inevitably be overrun.

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Combat marksmanship is the fundamental basis of a team’s combat capability. The more quickly, and the further a team can shoot, the greater the distance they are able to maintain with any Zombie formation. Plans and procedures are necessary, but are worthless if the team is not skilled enough to execute them correctly.

Drills 1 and 2 have something in common: they train your team to be able to transition from moving to aiming and shooting accurately very quickly. They also deal with the changing distances of the Zombie threat.

THE RANGE AND OTHER PREPARATIONS...

PERSONNEL...

ZOMBIE COMBAT MARKSMANSHIP DRILL 1

This drill simulates a Zombie formation getting closer and closer to the team. Also, the movements involved will make shooters more accustomed to shooting while out of breath, especially if the drill is run several times or over a greater distance than 100 meters. This drill does not simulate a team moving in close to a formation of Zombies. A team must try to maintain at least a 100 meter distance between itself and the Zombie formation. Any closer than 50 meters and the team is in danger of being overrun.

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ZOMBIE COMBAT MARKSMANSHIP DRILL 2

It is basically the Zombie Combat Marksmanship Drill 1 but in reverse. This drill simulates a Zombie formation being pushed back by the volume of fire unleashed by the team and/or the team firing and making distance between the team and the Zombie formation. Keep in mind that this is a Zombie combat marksmanship drill and not a Zombie combat tactics drill.

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CONDITIONS TO ENDING THE DRILL

Unforeseen circumstances can arise that will require the drill to be suspended prematurely. These include, but are not limited to:

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OTHER POINTS

Always remember to run through the drill without the actual weapons first, and then run through the drill without ammunition next before attempting any drill of any kind.

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Sounds like a fun way to spend a Saturday! I wonder if I could interest the local Range to host something like this? hum...

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