"After far too many hours of learning, teaching, recording, testing, video editing, and other glorious activities, I am ready to make available my massive collection of video tutorials for creating a 3D game in XNA from the ground up, without skipping steps, for you, the enthusiast, student, or educator!
The 3D game we build together is called GuitarMatey and it uses a regular Guitar Hero style controller.
About GuitarMatey
GuitarMatey is a 3D game for the Xbox that allows you to improvise guitar music with the accompaniment of a backing track. Five pirates dance for you as you play the game. While GuitarMatey lacks a real objective or purpose, it is perfect to help you learn about developing 3D games for free using XNA and our partner tools.
Learning how to build GuitarMatey will teach you:
- How to build a simple 3D model in SOFTIMAGE|XSI Mod Tool
- How to build a more complex skinned, rigged & animated character model in SOFTIMAGE|XSI Mod Tool for use in an XNA game
- Project setup for XNA and XSI projects
- Pipeline & workflow between XSI and XNA
- How to animate a skinned XSI model in XNA using the XNAXSIRuntime library provided for free by SOFTIMAGE
- How to creating and managing sound and audio using the DirectX XACT tool
- How to handle input from the controller
- How to prep an XNA PC game for XBOX 360
- How to deploy an XNA game to the Xbox through the Creators Club
- And many, many nuances and "gotchas" that will help make your development experience 1000% smoother.
..."
14 videos on starting from scratch and writing what looks link some interesting XNA code...
(via Computer Science Teacher - Thoughts and Information from Alfred Thompson - XNA, a Guitar Hero Guitar and a Game of Your Own)
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