"SharpDX is a full DirectX framework for the .NET Platform, including the newest DirectX technology. The top three features of SharpDX:
- SharpDX is providing the latest DirectX and Multimedia API to .Net with true AnyCpu assemblies, running on .Net and Mono.
- SharpDX is ready for next generation DirectX 11.1 technology and Windows 8 Platform. You can start to develop DirectX Metro style App in C# under Win8!
- SharpDX is the fastest Managed-DirectX implementation.
SharpDX is using a custom code generator from C++ headers in order to generate an efficient .Net interoperability with C++ DirectX API.
...
Features
The key features and benefits of this API are:
- Support for the following DirectX API:
- Direct3D9 & Ex
- Direct3D10
- Direct3D10.1
- Direct3D11 and Effects11
- Direct3D11.1 (Win8 only)
- Direct2D1 (including custom rendering, tessellation callbacks)
- Direct2D1.1 (Win8 only)
- DirectCompute
- DirectWrite (including custom client callbacks)
- D3DCompiler
- DXGI
- DXGI 1.1
- DXGI 1.2 (Win8 only)
- DirectInput 8
- XInput
- RawInput
- DirectSound 8
- X3DAudio
- XACT3
- XAudio2
- XAPO
- WIC
- API is generated from DirectX SDK headers : meaning a complete and reliable API and an easy support for future API.
- Managed platform independent .NET API : assemblies are compiled with AnyCpu target. You can run your code on a x64 or a x86 machine with the same assemblies, without recompiling your project.
- Lightweight individual assemblies : a core assembly - SharpDX - containing common classes and an assembly for each subgroup API (Direct3D10, Direct3D11, DXGI, D3DCompiler...etc.). Assemblies are also lightweight.
- Fast Interop : the framework is using a genuine way to avoid any C++/CLI while still achieving better performance than existing managed API. Check this benchmark.
- API naming convention mostly compatible with SlimDX API.
- Raw DirectX object life management : No overhead of ObjectTable or RCW mechanism, the API is using direct native management with classic COM method "Release".
- Easily mergeable / obfuscatable : If you need to obfuscate SharpDX assemblies, they are easily obfusctable due to the fact the framework is not using any mixed assemblies. You can also merge SharpDX assemblies into a single exe using with tool like ILMerge.
- Easily deployable as SharpDX are plain .NET assemblies, there is no need to install VC runtime or .NET GAC install.
- An integrated math API directly ported from SlimMath
..."
I like the approach this project takes in that it's a pretty slim wrapper for the DirectX API, that's its foundation is tight coupling to he C++ headers.
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