Tuesday, June 08, 2010

Add Live ID support to your managed, desktop/rich/full client app with the Windows Live ID Client v1.0 SDK

Microsoft Downloads - Windows Live ID Client 1.0 SDK

“The Windows Live™ ID Client 1.0 software development kit (SDK) provides a managed API for Windows Live sign-in from within desktop client applications. Included in the release is a sample application together with its source code so that you can build your own client applications.

Version: 1.0
Date Published: 6/8/2010
Language: English
Download Size: 155 KB - 1.0 MB*


We are excited to introduce the final version of Windows Live ID for client applications!

The Windows Live ID Client 1.0 SDK provides a managed API for Windows Live sign-in. Included in the release is a sample application together with its source code so that you can build your own client applications.

Use of the SDK is governed by the Windows Live SDK License Agreement at http://msdn2.microsoft.com/en-us/library/bb226715.aspx.

Benefits:
• No need to worry about the technical details of authentication! The Windows Live ID authentication service manages this process for you.
• Don’t bother worrying about how to store and retrieve user account information! The Windows Live ID service uses the same functionality as Messenger to cache the user name and/or password for use in later user sign-ins.
• By enabling Windows Live accounts to directly sign in to your site, any of the hundreds of millions of users who have a Windows Live ID can become a user of your site.

Provide Feedback:
The SDK is a work in progress, so we appreciate your feedback!

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And here I was just looking for a managed Live ID SDK the other week… ;)

2 comments:

Victor said...

Have you made any use of this API? I'm trying to see what can be salvaged from this service in terms of access to hotmail account address books for an application i'm helping build. But since this and the web REST API are deprecated, I wonder if there is still any possibility to work with them...

Greg said...

No, I've not yet had a chance to play with this yet...