Wednesday, September 16, 2009

Like .Net/Mono development? Have an iPhone? Want to do .Net apps on your iPhone? Want to try it for free? Download the MonoTouch 1.0 Eval (Mac required though)…

Chris Hardy - Monotouch for Free?

“You may have noticed that Novell released a way of creating native iPhone applications with C# and potentially any other .Net language with Monotouch, only to find out that it's $399 for a single developer license. Fear not, last night Novell released a "trial" version of Monotouch which will enable you to develop these apps without the need to pay for a license. Using this trial means that you will not be able to run your application on the device (which is important for testing if you're looking to sell an application), this is similar to the way NimbleKit handle the way users can develop using their framework.

…”

MonoTouchDownload Evaluation Version

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Miguel de Icaza's web log - MonoTouch 1.0 goes live.

MonoTouch is a commercial product based on Mono and is made up of the following components:

  • MonoTouch.dll The C# binding to the iPhone native APIs (the foundation classes, Quartz, CoreAnimation, CoreLocation, MapKit, Addressbook, AudioToolbox, AVFoundation, StoreKit and OpenGL/OpenAL).
  • Command Line SDK to compile C# code and other CIL language code to run on the iPhone simulator or an iPhone/iPod Touch device.
  • Commercial license of Mono's runtime (to allow static linking of Mono's runtime engine with your code).
  • MonoDevelop Add-in that streamlines the iPhone development and integrates with Interface Builder to create GUI applications.

The MonoTouch API is documented on the Mono site. The MonoTouch API is a combination of the core of .NET 3.5 and the iPhone APIs.

We have created some tutorials on how to use MonoTouch and you can read the design documentation on the MonoTouch framework.

Some History

Almost a year ago when we released …

…”

MonoTouch 10 goes live - Miguel de Icaza

When I first saw MonoTouch I thought it pretty cool, but given it had a $399 price tag, and since I don’t have an iPhone/iTouch nor a current desire to write apps for it, I just mentally cached it for future possible reference (for when I run out of stuff to play with… :P )

But seeing that there’s now a free Trial/Eval version has increased its thread priority a little for me (think Charisma +2 buff ;) I really doubt I’m going to get around to playing with this (cough… cause I’d rather be spending time on Zune HD dev… cough… ;) but still it’s good to know that if I do, I can play with it for free.

NOTE: You’ll need a Mac…

MonoTouchInstallation

“…Basic Requirements

To begin using MonoTouch, you will need to have:

  • Apple's iPhone SDK 3.0 or higher, available from Apple's iPhone Dev Center (http://developer.apple.com/iphone/).
  • An Intel Mac computer running MacOS 10.5 or 10.6 (Leopard or Snow Leopard).

…”

1 comment:

Anonymous said...

For whatever reason, a group of people all joined DotNetKicks to submit and then kick MonoTouch in an attempt to get it on the front page.

They got the ban for their attempts.

Wonder what's going through Novell's head, trying to push their stuff like this.