Teaching XNA with class with the "Game Development with XNA: Semester 1" class
Game Development with XNA: Semester 1 - Part 1 Basics
"Part 1: Basics includes 6 units of teaching resources for the “Game Development with XNA: Semester 1” material. This is an exciting CS course that allows students to apply their programming knowledge to game and simulation development using C# and the XNA framework. The complete curriculum is available below
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C# is a modern and professional object-oriented programming language which when combined with the Microsoft XNA framework creates the XNA Game Studio – a professional game development environment for Xbox 360 and Windows Phone development.
Students will:
- Explore game and simulation development as communication and art.
- Apply knowledge of variables, conditionals, loops, Object-Oriented programming, recursion, and data structures to game creation.
The free curriculum package includes:
- A Teacher Roadmap
- A semester curriculum framework
- Daily lesson plans
- Demonstration projects
- 14 video tutorials
- 22 lab assignments and solutions
- Student activities
- Assessment tools with keys and exemplars
The lessons are aligned to CSTA, ITEA-STL, and ISTE-NETS standards. An online community provides support for teachers.
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Game Development with XNA: Semester 1 - Part 2 Games for All
"Part 2: Games for All includes 7 units of teaching resources for the “Game Development with XNA: Semester 1” material. ..."
Game Development with XNA: Semester 1 - Appendix
"The Appendix provides additional resources for the “Game Development with XNA: Semester 1” material. ..."
Game Development with XNA: Semester 1 - Teacher Roadmap
"The Teacher Roadmap provides instructions for teaching the “Game Development with XNA: Semester 1” material. ..."
If you're teaching and want to teach what looks like a cool CS course, then the price on this is just right...
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