Building your own building block game with the now open sourced C# Voxeliq game library
About.com C / C++ / C# - Voxeliq Game Library Open Sourced
Since Minecraft came out, the world has been flooded with Voxel type games. Voxeliq is a C# voxel library that has just been open sourced.
It's not just for Windows, but can be compiled for XNA or Monogame and is thus cross-platform on all three major platforms Voxeliq is a block engine crafted with C# that can be used to develop block based worlds with any type of gameplay you can imagine. Sandbox games, RPG’s or even RTS games within a blocky world! Engine is still being developed & optimized for production though we already started kicking in our first games with it. [GD: Post leached in full]
Voxeliq is a block engine crafted with C# that can be used to develop block based worlds with any type of gameplay you can imagine. Sandbox games, RPG’s or even RTS games within a blocky world! Engine is still being developed & optimized for production though we already started kicking in our first games with it.
voxeliq is an open source block-based game engine implementation developed with C#. It uses XNA or the Monogame as the basis. It can be compiled with Microsoft .NET or Mono, which means you can run it on Windows, MacOS, and Linux. Please see the file LICENSE for license details.
Copyright (C) 2011 - 2013, Voxeliq Studios
This program is free software; you can redistribute it and/or modify it under the terms of the Microsoft Public License (Ms-PL).
Stay awhile and listen
DevLog Videos
GregCraft here I come! (Okay, maybe not, but still I thought this pretty cool, especially since it's C#, and Mono compatible.. :)
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