Monday, October 09, 2006

Vista Features That Didn't Make It In...

Shell Blog - Features that didn't make the cut

"...Mimesweeper

As you may know from my previous blog entry, we have taken flack in the past for Minesweeper and the use of mines.  Although we don't have land mines in the USA, in many countries they are experienced in daily life, and not something to make light of in a video game.

So, for Vista we wanted to replace mines with something that people also wanted to avoid finding.  Thus we came up with the concept of Mimesweeper:

In Mimesweeper, you uncover street intersections on a black and white striped grid in which several mimes are hidden.  Just like wandering around Paris, the goal is to figure out where all of the mimes are without actually encountering one.

Unfortunately, beta feedback revealed a tremendous amount of controversy over the use of mimes.  Although we do not have many mimes in the USA, apparently there are many countries where running into a mime is common occurrence and not something to make light of in a video game. 

In the end, we pulled the concept and replaced it with a garden of flowers.

..."

LMAO...

1 comment:

Thomas said...

Hey Greg - I was just laughing at this same thing, and about to re-post it as you did (wierd synchronicity happening...)

Cheers,

Thomas
http://dotnetjunkies.com/WebLog/thomasswilliams/