Thursday, October 27, 2011

"Iteration of the Living Dead: How to Meet a Deadline during an Undead Nightmare"

Seapine - 14 Days Later: Sprinting through Zombieland

"Pop quiz, hotshot: You’ve got a major release due, you’re under the gun to get it out on time…and suddenly the developer in the next cubical turns into a brain-eating ghoul. What do you do? What do you do?

There’s no shortage of survival guides for the inevitable zombie apocalypse. Heck, even the CDC has tips. Sure, you can pick up Max Brooks’ The Zombie Survival Guide—and we recommend you do—but what happens if the brains hit the fan while you’re at the office?

Fear not, stalwart code monkey! We’ve got your back. Seapine’s Zombie Preparedness Team has put together an easy-to-use flowchart that will keep you and your project alive when the dead start walking.


In addition, here are a few best practices to help you survive iteration after iteration—sorry, wave after wave—of the undead horde.

  • There’s no “I” in “team.” Everyone on the team is responsible for killing the dead.
  • Don’t be a hero. Don’t sign up for dispatching more zombies than you can safely slaughter in a single sprint to the parking lot.
  • Maintain a zero “live” zombie count. Too large a zombie debt will limit the team’s agility.
  • ...

There may come a time when you just have to get that application done no matter what, so print and post a copy of Seapine’s Iteration of the Living Dead: How to Meet a Deadline during an Undead Nightmare.

What zombie survival tips do you have for your fellow software professionals? Leave them in the comments section. And remember: Remove the head or destroy the brain!"

Nice. Got to love companies that add humor to their marketing efforts... that and zombies...

(via agile scout - Agile Zombie Process Flow)

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