Monday, August 15, 2005

The Secret Workings of Jamis Buck's Dungeon Generator

Random Dungeon Design: The Secret Workings of Jamis Buck's Dungeon Generator

"So you've tried my Dungeon Generator once or twice, and it's got you thinking. Perhaps you're a programmer and would like to incorporate similar features in a program of your own. Or maybe you're not a programmer, but would be interested in an overview of how this program works.

Either way, I've been asked how this random dungeon generator works many, many times, and I finally decided that, to save myself time, I'd just put up the description on a web page. ..."

This is a cool article on 2D dungeon auto-generation and population....

(via Jay Miller - Quest Game Engine Update)

2 comments:

Ricky said...

That site is down

Greg said...

Yep... looks that way. Thanks for the heads up.

You can get at the content via the Internet Wayback machine at this URL, http://web.archive.org/web/20080203123815/www.aarg.net/~minam/dungeon_design.html which has been captured as a PDF here, http://blog.kromatyk.fr/wp-content/random-dungeon-design.pdf